Academy of Art University

The School of

Game Development

Jinheng Li / Game Development

About the School of Game Development

Where work and play meet.

At the School of Game Development we begin preparing students for careers in the video game industry from day one. Our curriculum has been developed by industry professionals to give students the skills and workflows needed to compete in the fields of Game Design, Game Programming, Concept Art, and 3D Art. The department’s faculty guides students through the development process from concept to first playable and helps them to develop portfolio-ready pieces that demonstrate both individual work and group projects. The annual Spring Show is a showcase for the best work in the department and an opportunity for those students to meet with recruiters and professionals in their field.

Play Game Demos

    Gallery

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    Agonistes: Creature 01 - Bingxuan Tan

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    Stars of the Sovereignty: Atara - Richelle L. Cowan

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    Sam Elliot - Hudson Lockette

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    DreamCatcher - HongYuan Bong

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    Stars of the Sovereignty: Line Up - Richelle L. Cowan

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    Strange Mushroom - Nar Derin Genc

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    Rictus Erectus: A Sequel - Richelle L. Cowan

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    Hellish Cowboy - Hudson Lockette

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    Travellers Backpack - Nar Derin Genc

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    Agonistes: The Night Keeper Turnaround - Bingxuan Tan

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    Stars of the Sovereignty: Selene - Richelle L. Cowan

    Companies That Have Hired Our Graduates

    Contact Us

    For more information on these skilled artists and designers, call 415-618-8899, or email us

    EMAIL US